// Created by Crowbar 0.71
====== File Size ======
	1,260,763
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,211 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,212 - 4,627 theMdlFileData.theBones 14
	4,628 - 7,019 theMdlFileData.theAttachments 26
	7,020 - 7,031 theMdlFileData.theHitboxSets 1
	7,032 - 7,047 [ERROR] Unread bytes (non-zero) [ 05 02 0A 04 06 09 03 00 0C 08 0D 07 0B 01 00 00 ]
	7,048 - 7,323 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 3
	7,049 - 7,052 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	7,053 - 7,055 anAnimationDesc.anAnimation [@ref] alignment [ 1E 00 00 ]
	7,056 - 7,140 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	7,141 - 7,144 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list)
	7,145 - 7,147 anAnimationDesc.anAnimation [@idle_seq] alignment [ 1E 00 00 ]
	7,148 - 7,232 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 0A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	7,233 - 7,236 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list)
	7,237 - 7,239 anAnimationDesc.anAnimation [@attack_seq] alignment [ 1E 00 00 ]
	7,240 - 7,519 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	7,520 - 8,215 theMdlFileData.theSequenceDescs 3
	8,216 - 8,271 [ref] aSeqDesc.theBoneWeights 14
	8,272 - 8,273 [ref] aSeqDesc.theAnimDescIndexes 1
	8,274 - 8,275 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	8,276 - 8,277 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	8,278 - 8,279 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	8,280 - 8,519 [attack_seq] aSeqDesc.theEvents 3
	8,520 - 8,521 [attack_seq] aSeqDesc.theAnimDescIndexes 1
	8,522 - 8,523 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	8,524 - 8,635 theMdlFileData.theBodyParts 7
	8,636 - 8,931 aBodyPart.theModels 2
	8,932 - 9,227 aBodyPart.theModels 2
	9,228 - 9,523 aBodyPart.theModels 2
	9,524 - 9,819 aBodyPart.theModels 2
	9,820 - 10,115 aBodyPart.theModels 2
	10,116 - 10,411 aBodyPart.theModels 2
	10,412 - 10,707 aBodyPart.theModels 2
	10,708 - 10,823 aModel.theMeshes 1
	10,824 - 10,939 aModel.theMeshes 1
	10,940 - 11,055 aModel.theMeshes 1
	11,056 - 11,171 aModel.theMeshes 1
	11,172 - 11,287 aModel.theMeshes 1
	11,288 - 11,403 aModel.theMeshes 1
	11,404 - 11,635 aModel.theMeshes 2
	11,636 - 11,647 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 ]
	11,648 - 12,263 theMdlFileData.theTextures 14
	12,264 - 12,267 theMdlFileData.theTexturePaths 1
	12,268 - 12,491 theMdlFileData.theSkinFamilies 8
	12,492 - 12,545 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	12,546 - 12,547 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	12,548 - 14,407 [ERROR] Unread bytes (non-zero) [ 0E 00 00 00 40 00 00 00 78 00 00 00 B0 00 00 00 58 01 00 00 38 ... ]
	14,408 - 14,408 aSeqDesc.theActivityName = ""
	14,409 - 14,444 theNameCopy = "weapons\doubletake\w_doubletake.mdl"
	14,445 - 14,451 theSurfacePropName = "weapon"
	14,452 - 14,464 aBone.theName = "ja_c_propGun"
	14,465 - 14,476 aBone.theName = "weapon_bone"
	14,477 - 14,492 aBone.theName = "def_c_proscreen"
	14,493 - 14,510 aBone.theName = "ja_ads_attachment"
	14,511 - 14,529 aBone.theName = "def_c_scope_oracle"
	14,530 - 14,540 aBone.theName = "def_c_base"
	14,541 - 14,558 aBone.theName = "def_c_scope_talon"
	14,559 - 14,564 aBone.theName = "shell"
	14,565 - 14,577 aBone.theName = "muzzle_flash"
	14,578 - 14,597 aBone.theName = "def_c_scope_wonyeon"
	14,598 - 14,614 aBone.theName = "def_c_scope_dcom"
	14,615 - 14,622 aBone.theName = "shell_L"
	14,623 - 14,632 aBone.theName = "l_hand_ik"
	14,633 - 14,642 aBone.theName = "r_hand_ik"
	14,643 - 14,654 anAttachment.theName = "CAMERA_BASE"
	14,655 - 14,661 anAttachment.theName = "CAMERA"
	14,662 - 14,668 anAttachment.theName = "L_HAND"
	14,669 - 14,675 anAttachment.theName = "R_HAND"
	14,676 - 14,687 anAttachment.theName = "SWAY_ROTATE"
	14,688 - 14,706 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	14,707 - 14,716 anAttachment.theName = "proscreen"
	14,717 - 14,721 anAttachment.theName = "zoom"
	14,722 - 14,729 anAttachment.theName = "outline"
	14,730 - 14,736 anAttachment.theName = "oracle"
	14,737 - 14,741 anAttachment.theName = "dcom"
	14,742 - 14,760 anAttachment.theName = "SCR_BL_SCOPE_TALON"
	14,761 - 14,779 anAttachment.theName = "SCR_TR_SCOPE_TALON"
	14,780 - 14,800 anAttachment.theName = "SCR_BL_SCOPE_WONYEON"
	14,801 - 14,821 anAttachment.theName = "SCR_TR_SCOPE_WONYEON"
	14,822 - 14,834 anAttachment.theName = "ORACLE_FRONT"
	14,835 - 14,846 anAttachment.theName = "ORACLE_REAR"
	14,847 - 14,860 anAttachment.theName = "SCR_BL_ORACLE"
	14,861 - 14,874 anAttachment.theName = "SCR_TR_ORACLE"
	14,875 - 14,894 anAttachment.theName = "muzzle_flash_scoped"
	14,895 - 14,907 anAttachment.theName = "shell_scoped"
	14,908 - 14,915 aHitboxSet.theName = "default"
	14,916 - 14,920 anAnimationDesc.theName = @ref
	14,921 - 14,930 anAnimationDesc.theName = @idle_seq
	14,931 - 14,942 anAnimationDesc.theName = @attack_seq
	14,943 - 14,946 aSeqDesc.theName = "ref"
	14,947 - 14,955 aSeqDesc.theName = "idle_seq"
	14,956 - 14,967 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	14,968 - 14,978 aSeqDesc.theName = "attack_seq"
	14,979 - 15,000 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1"
	15,001 - 15,023 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	15,024 - 15,032 aBodyPart.theName = "MAINBODY"
	15,033 - 15,055 aBodyPart.theName = "doubletake_sight_riser"
	15,056 - 15,069 aBodyPart.theName = "scope_outline"
	15,070 - 15,080 aBodyPart.theName = "scope_zoom"
	15,081 - 15,093 aBodyPart.theName = "scope_oracle"
	15,094 - 15,104 aBodyPart.theName = "scope_dcom"
	15,105 - 15,147 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake"
	15,148 - 15,197 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_skin31"
	15,198 - 15,249 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_prime_01"
	15,250 - 15,301 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_prime_02"
	15,302 - 15,353 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_prime_03"
	15,354 - 15,405 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_prime_04"
	15,406 - 15,457 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_prime_05"
	15,458 - 15,509 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_prime_06"
	15,510 - 15,550 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	15,551 - 15,592 aTexture.thePathFileName = "models\Weapons_R2\attachments\talon_optic"
	15,593 - 15,647 aTexture.thePathFileName = "models\Weapons_R2\attachments\long_range_optic_wonyeon"
	15,648 - 15,687 aTexture.thePathFileName = "models\weapons\attachments\oracle_sight"
	15,688 - 15,722 aTexture.thePathFileName = "models\Weapons_R2\attachments\dcom"
	15,723 - 15,773 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens_orange"
	15,774 - 1,260,762 [ERROR] Unread bytes (non-zero) [ 00 00 10 00 00 00 00 00 00 00 01 00 00 00 23 61 EA 45 38 03 00 ... ]
	1,260,763 - 1,260,763 END OF FILE + 1 (File size)
========================
